Factsheet

Developer:
Bailey Snyder
Based in FL United States

Release date:
November 2018

Platforms:
Steam

Website:
baileysnyder.com/katto

Regular Price:

TBD

Description

Katto is a game designed to test the limits of your reaction time, memory, dexterity, and focus. It contains a series of endless levels that get harder over time, each providing a unique challenge for your brain. As bamboo and other obstacles rhythmically float toward you, you must thrust your two katanas into the correct orientation with the right timing to chop through them.

History

In March 2017, Bailey Snyder started creating Katto as a way to get experience with designing games and software development.

In November 2017, Katto was transformed into a rhythm game. Keeping the original "brain game" concepts and twitch gameplay, everything would now keep to a musical beat.

In March 2018, Katto was put in closed beta.

In May 2018, Snyder's computer science internship ended, so development became his first priority.

Features

  • Unique levels that each test a different skill
  • Daily challenges
  • A dynamic soundtrack created as you chop through different obstacles
  • A leaderboard system to compare your scores with the world
  • A calm environment to be present in

Videos

Trailer YouTube


Images

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logo


Selected Articles

  • "Seemingly combining Guitar Hero and Fruit Ninja, Bailey Snyder’s first game, Katto, takes a different approach to the rhythm game genre."
    - George Ash, Cliqist


About Bailey Snyder

Boilerplate
Bailey Snyder is a college student currently working towards his BS in Computer Science. In March 2017, he began working on Katto, his first video game.

More information
More information on Bailey Snyder, our logo & relevant media are available here.


Katto Credits

Bailey Snyder
Design, Development


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks